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Dice rolls: Difference between revisions

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11 bytes removed ,  27 December 2023
→‎Damage rolls: Minor copyedit
(→‎Damage rolls: Fix broken "class|Warlock" template use)
(→‎Damage rolls: Minor copyedit)
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== Damage rolls ==
== Damage rolls ==
{{hatnote|See also: [[Damage mechanics]].}}
{{hatnote|See also: [[Damage mechanics]].}}
[[Damage rolls]] are used in the calculation of damage dealt by [[weapons]], [[spells]] and certain special abilities, and use one or more {{DieIcon|d4|Force}} d4s, {{DieIcon|d6|Radiant}} d6s, {{DieIcon|d8|Cold}} d8s, {{DieIcon|d10|Poison}} d10s or {{DieIcon|d12|Psychic}} d12s, adding any relevant modifiers to the result.
[[Damage rolls]] are used in the calculation of damage dealt by [[weapons]], [[spells]] and certain special abilities. They use one or more {{DieIcon|d4|Force}} d4s, {{DieIcon|d6|Radiant}} d6s, {{DieIcon|d8|Cold}} d8s, {{DieIcon|d10|Poison}} d10s or {{DieIcon|d12|Psychic}} d12s, adding any relevant modifiers to the result.


Damage rolls always have an associated [[Damage type|damage type]]. For example, a [[Daggers|dagger]] typically deals {{DamageText|1d4|Piercing}} damage.
Damage rolls always have an associated [[damage type]]. For example, a [[Daggers|dagger]] typically deals {{DamageText|1d4|Piercing}} damage.


Damage rolled after a successful attack with a weapon typically adds the same ability score modifier as the attack roll, but some equipment, spells and class features bypass this.
Damage rolled after a successful attack with a weapon typically adds the same ability score modifier as the attack roll, but some equipment, spells and class features bypass this.

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