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Dice rolls: Difference between revisions
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→Damage rolls: Fix broken "class|Warlock" template use
Guybrush42 (talk | contribs) (→Rolls using d20: Slight copyedit, added hate note for main details in Abilities article) |
(→Damage rolls: Fix broken "class|Warlock" template use) |
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Damage rolled after a successful attack with a weapon typically adds the same ability score modifier as the attack roll, but some equipment, spells and class features bypass this. | Damage rolled after a successful attack with a weapon typically adds the same ability score modifier as the attack roll, but some equipment, spells and class features bypass this. | ||
Damage rolled after a successful attack with a spell generally does not add a modifier, but might depending on the spell, the caster's class, and certain class features. For example, the {{class|Warlock | Damage rolled after a successful attack with a spell generally does not add a modifier, but might depending on the spell, the caster's class, and certain class features. For example, the {{class|Warlock}}'s {{SAI|Agonising Blast}} invocation allows the warlock to add its Charisma modifier to the damage rolls of the {{SAI|Eldritch Blast}} [[cantrip]]. | ||
Magic items, especially weapons, frequently add bonuses to damage, either as additional dice or flat modifiers. Many class features, feats and other effects can increase damage as well, and some (such as {{SAI|Ray of Enfeeblement}}) can reduce damage as well. | Magic items, especially weapons, frequently add bonuses to damage, either as additional dice or flat modifiers. Many class features, feats and other effects can increase damage as well, and some (such as {{SAI|Ray of Enfeeblement}}) can reduce damage as well. |