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Drilldown: spells
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name:
None (2) ·
/60 (5) ·
1.5/5 (1) ·
18/54 (1) ·
18/60 (16) ·
9/30 (9) ·
melee (32) ·
ranged (21) ·
self (14) ·
weapon (6)
None (82) ·
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Necrotic (8) ·
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Radiant (2) ·
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None (87) ·
Charisma (1) ·
CON (2) ·
Constitution (1) ·
Dexterity (2) ·
INT (1) ·
Strength (1) ·
WIS (1) ·
Wisdom (11)
Showing below up to 107 results in range #1 to #107.
B
- Bane (spell)
- Banishing Smite
- Banishing Smite (Melee)
- Banishing Smite (Ranged)
- Banishment
- Barkskin
- Beacon of Hope
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bless
- Blur
- Bull's Strength
C
- Call Lightning
- Calm Emotions
- Cat's Grace
- Celestial Haste
- Compelled Duel
- Confusion
- Crown of Madness
- Crusader's Mantle
D
E
- Ensnaring Strike
- Ensnaring Strike (Melee)
- Ensnaring Strike (Ranged)
- Expeditious Retreat
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
G
H
- Haste
- Heat Metal
- Heat Metal: Reapply Damage
- Heroism
- Hex (Charisma)
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Hold Monster
- Hold Person
- Hunter's Mark
- Hypnotic Pattern
I
L
M
O
P
- Pass Without Trace
- Phantasmal Force
- Phantasmal Killer
- Planar Binding
- Polymorph
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Missiles
R
S
- Searing Smite
- Shar's Aegis
- Shield of Faith
- Slow
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)
- Stoneskin
- Sunbeam