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Drilldown: creatures

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creatures > movement m: 9-40 & wisdom: 7-11

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movement m:
race:
Human (120) · Goblin (88) · Tiefling (47) · Half-Elf (30) · Elf (29) · Skeleton (19) · Vampire spawn (16) · Drow (13) · Elemental (13) · Half-Orc (13) · Bugbear (11) · Dwarf (11) · None (10) · Aberration (9) · Worg (9) · Ghoul (7) · Mephit (7) · Ogre (7) · Rat (7) · Undead (7)
type:
Human (120) · Goblin (88) · Tiefling (47) · Half-Elf (30) · Elf (29) · Skeleton (19) · Vampire spawn (16) · Drow (13) · Elemental (13) · Half-Orc (13) · Bugbear (11) · Dwarf (11) · None (10) · Aberration (9) · Worg (9) · Ghoul (7) · Mephit (7) · Ogre (7) · Rat (7) · Undead (7)
resistances:
None (374) · Poison immunity (61) · fire resistance full (33) · bludgeoning resistant nm (29) · Necrotic resistant full (29) · piercing resistant nm (29) · Slashing resistant nm (29) · Fire resistant full (22) · Bludgeoning vulnerability (19) · fire immunity (10) · fire magical (10) · Poison resistant full (10) · Lightning resistant full (9) · psychic immunity (9) · Acid resistant full (8) · necrotic resistance full (6) · Piercing resistant full (6) · Radiant vulnerability (6) · necrotic immunity (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (374) · Darkvision (282) · Opportunity Attack (137) ·  Fey Ancestry (65) ·  Extra Attack (62) ·  Darkvision (52) ·  Hellish Resistance (47) ·  Sunlight Sensitivity (25) ·  Tenacity (passive feature) (21) ·  Great Weapon Fighting (20) · None (16) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Forever Indebted (12) ·  Unarmoured Defence (Barbarian) (11) ·  Fast Movement (10) · Brute (10)

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