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Drilldown: creatures

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creatures > strength: 10-20 & intelligence: 13-16

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name:
Act 2 differences (2) · Cambion (2) · Dryad (2)
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intelligence:
race:
Human (66) · Githyanki (22) · Dwarf (13) · Half-Elf (6) · None (5) · Skeleton (5) · Cambion (4) · Elf (4) · Half-Orc (4) · Tiefling (4) · Drow (3) · Gnome (3) · Halfling (3) · Fey (2) · Ghost (2) · Hobgoblin (2) · Kuo-toa (2) · Myconid (2)
resistances:
None (106) · Lightning resistant full (22) · Fire resistant full (11) · poison immunity (10) · Bludgeoning resistant nm (8) · Lightning resistance full (8) · piercing resistant nm (8) · Poison resistant full (8) · Slashing resistant nm (7) · Fire resistance full (6) · Poison resistance full (6) · Bludgeoning Resistance nm (5) · Cold resistant full (5) · Piercing resistance nm (5) · slashing resistance nm (5) · Bludgeoning vulnerability (4) · Cold resistance full (4) · Necrotic immunity (4)
conditions:
None (108) · Aura of Murder (Aura) (31) · Sanctuary (20) · Unstoppable (9) · Dead (5) · Invisible (5) · Astral Gravity (4)
passives:
Opportunity Attack (168) · Darkvision (86) · Extra Attack (54) · Prey Upon the Weak (31) · Magic Resistance (24) · Sunlight Sensitivity (15) · Evasion (14) · Fey Ancestry (14) · Murder Hungry (14) · Dwarven Resilience (13) · Deflect Missiles (passive feature) (9) · Font of Inspiration (9) · Ki-Empowered Strikes (9) · Martial Arts: Bonus Unarmed Strike (9) · Martial Arts: Deft Strikes (9) · Martial Arts: Dextrous Attacks (9) · Psionic Empowerment (9) · Slow Fall (9) · Unarmoured Defence (Monk) (9) · Unarmoured Movement (9)

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