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Drilldown: creatures

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creatures > hp: 16-50 & movement m: 9-12 & passives: Darkvision

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name:
Ghoul (3) · Act 2 differences (2)
override page:
movement m:
race:
Human (36) · Tiefling (24) · Elf (16) · Half-Elf (13) · Goblin (11) · Bugbear (10) · Drow (9) · Ghoul (7) · Gnoll (7) · None (6) · Grim Visage (6) · Zombie (6) · Redcap (4) · Skeleton (4) · Dark Justiciar (3) · Dwarf (3) · Kobold (3) · Kuo-toa (3) · Spider (3)
resistances:
None (130) · Poison immunity (32) · Fire resistant full (16) · Fire resistance full (12) · Necrotic resistant full (10) · Necrotic immunity (8) · Psychic vulnerability (6) · bludgeoning vulnerability (5) · Cold immunity (4) · Cold resistant full (4) · Fire immunity (4) · Poison resistant full (4) · Radiant vulnerability (4) · Acid resistance full (3) · Bludgeoning resistant nm (3) · Lightning resistance full (3) · Piercing resistant nm (3) · Poison resistance full (3) · Slashing resistant nm (3) · Thunder resistance full (3)
passives: (Click arrow to add another value)

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