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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 14-22 & wisdom: 8-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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movement m:
wisdom:
resistances:
None (91) · Poison immunity (33) · Necrotic resistant full (26) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · slashing resistant nm (25) · Fire resistance full (16) · Fire resistant full (8) · Lightning resistant full (7) · acid resistant full (6) · necrotic resistance full (6) · poison resistant full (6) · Necrotic immunity (5) · psychic immunity (5) · bludgeoning vulnerability (4) · Cold immunity (4) · Radiant vulnerability (4) · Thunder resistant full (4)
passives:
Opportunity Attack (164) · Darkvision (101) · Extra Attack (39) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (13) · Ethereal (10) · Hellish Resistance (7) · Evasion (6) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Sunlight Sensitivity (6) · Uncanny Dodge (6) · Great Weapon Master: All In (5) · None (4) · Magic Resistance (4) · Permanently Armed (4)

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