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Drilldown: creatures

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creatures > hp: 22-100 & dexterity: 14-20 & wisdom: 3-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2)
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wisdom:
resistances:
None (66) · Poison immunity (28) · Necrotic resistant full (25) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · Fire resistance full (11) · necrotic resistance full (10) · Fire resistant full (9) · Necrotic immunity (8) · Lightning resistant full (7) · poison resistant full (7) · Acid resistant full (6) · Thunder resistant full (6) · Cold resistant full (4) · Psychic immunity (4) · Cold immunity (3) · Radiant Vulnerability (3)
passives:
Opportunity Attack (131) · Darkvision (60) · Extra Attack (41) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (14) · Evasion (9) · Sunlight Sensitivity (8) · Uncanny Dodge (8) · Brave (7) · Ethereal (7) · Gnome Cunning (7) · Halfling Luck (7) · Shortened Stride (7) · Dwarven Resilience (6) · Great Weapon Master: Bonus Attack (6)

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