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Drilldown: creatures

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creatures > dexterity: 14-17 & wisdom: 3-10

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name:
Ghoul (3) · Act 2 differences (2)
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race:
Goblin (49) · Vampire spawn (16) · Undead (15) · Halfling (10) · None (9) · Human (9) · Ghoul (8) · Tiefling (8) · Half-Elf (7) · Aberration (6) · Elf (6) · Gnome (6) · Kobold (5) · Skeleton (5) · Dwarf (4) · Elemental (4) · Spider (4) · Animated Armour (3) · Crawling Claw (3) · Ghast (3)
resistances:
None (112) · Poison immunity (41) · Bludgeoning resistant nm (27) · Necrotic resistant full (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · Fire resistance full (20) · fire resistant full (12) · Necrotic immunity (11) · Lightning resistant full (10) · necrotic resistance full (10) · Acid resistant full (9) · Thunder resistant full (7) · Radiant vulnerability (6) · Cold immunity (5) · Cold resistant full (5) · poison resistant full (5) · psychic immunity (5)
passives:
Opportunity Attack (192) · Darkvision (127) · Extra Attack (27) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (13) · Ethereal (12) · Sunlight Sensitivity (12) · Brave (10) · Halfling Luck (10) · Gnome Cunning (7) · Hellish Resistance (7) · Shortened Stride (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Sunlight Weakness (6) · Superior Darkvision (6)

Showing below up to 211 results in range #1 to #211.

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