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Drilldown: creatures

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creatures > movement m: 9-15 & dexterity: 14-16 & wisdom: 0-20

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movement m:
dexterity:
race:
Human (58) · Goblin (44) · Tiefling (26) · Elf (18) · Vampire spawn (16) · Bugbear (11) · Cat (10) · Aberration (9) · Half-Elf (9) · Githyanki (8) · Undead (8) · None (7) · Drow (7) · Dwarf (7) · Gnoll (7) · Ghoul (5) · Spider (5) · Wolf (5) · Worg (5)
type:
Human (58) · Goblin (44) · Tiefling (26) · Elf (18) · Vampire spawn (16) · Bugbear (11) · Cat (10) · Aberration (9) · Half-Elf (9) · Githyanki (8) · Undead (8) · None (7) · Drow (7) · Dwarf (7) · Gnoll (7) · Ghoul (5) · Spider (5) · Wolf (5) · Worg (5)
resistances:
None (224) · Piercing resistant nm (24) · Slashing resistant nm (24) · Bludgeoning resistant nm (23) · Necrotic resistant full (23) · Poison immunity (23) · Fire resistance full (22) · Fire resistant full (18) · Acid resistant full (7) · Lightning resistant full (6) · necrotic resistance full (6) · poison resistant full (6) · Cold resistant full (5) · poison resistance nm (5) · Radiant vulnerability (5) · Thunder resistant full (5) · lightning resistance full (4) · Necrotic immunity (4) · Psychic immunity (4)
passives:
 Opportunity Attack (249) · Darkvision (167) · Opportunity Attack (63) ·  Extra Attack (48) ·  Fey Ancestry (34) ·  Darkvision (30) ·  Hellish Resistance (24) · Extra Attack (24) ·  Sunlight Sensitivity (21) ·  Tenacity (passive feature) (18) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) · None (12) ·  Feline Fall (11) · Brute (10) ·  Pack Tactics (9) ·  Dwarven Resilience (8) ·  Superior Darkvision (8) ·  Web Walker (8)

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