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Drilldown: creatures

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creatures > movement m: 9-18 & dexterity: 14-16 & intelligence: 8-16

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movement m:
dexterity:
race:
Goblin (44) · Human (43) · Tiefling (21) · Elf (16) · Vampire spawn (16) · Aberration (10) · Bugbear (10) · Undead (8) · Githyanki (7) · Gnoll (7) · Half-Elf (7) · Dwarf (6) · Drow (5) · None (4) · Asmodeus Tiefling (4) · Kobold (4) · Sahuagin (4) · Spider (4) · Elemental (3) · High Elf (3)
type:
Goblin (44) · Human (43) · Tiefling (21) · Elf (16) · Vampire spawn (16) · Aberration (10) · Bugbear (10) · Undead (8) · Githyanki (7) · Gnoll (7) · Half-Elf (7) · Dwarf (6) · Drow (5) · None (4) · Asmodeus Tiefling (4) · Kobold (4) · Sahuagin (4) · Spider (4) · Elemental (3) · High Elf (3)
resistances:
None (172) · Necrotic resistant full (22) · Fire resistance full (21) · Bludgeoning resistant nm (20) · Piercing resistant nm (20) · Slashing resistant nm (20) · Fire resistant full (15) · necrotic resistance full (6) · Poison immunity (5) · poison resistance nm (5) · Acid resistant full (4) · Lightning resistant full (4) · poison resistant full (4) · Thunder resistant full (4) · lightning resistance full (3) · Radiant Vulnerability (3)
passives:
 Opportunity Attack (194) · Darkvision (130) · Opportunity Attack (46) ·  Extra Attack (39) ·  Fey Ancestry (32) ·  Darkvision (26) ·  Hellish Resistance (24) ·  Sunlight Sensitivity (20) · Extra Attack (18) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Tenacity (passive feature) (13) · Brute (9) ·  Dwarven Resilience (7) ·  Superior Darkvision (7) ·  Great Weapon Fighting (6) · Duergar Resilience (6)

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