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Drilldown: creatures

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creatures > hp: 21-200 & dexterity: 14-16 & wisdom: 2-10

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Act 2 differences (2)
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dexterity:
wisdom:
resistances:
None (47) · Bludgeoning resistant nm (24) · necrotic resistant full (24) · Piercing resistant nm (24) · Poison Immunity (24) · Slashing resistant nm (24) · fire resistance full (9) · Fire resistant full (9) · Necrotic immunity (9) · Acid resistant full (8) · Lightning resistant full (7) · necrotic resistance full (6) · Thunder resistant full (6) · Cold resistant full (5) · poison resistant full (5) · Radiant vulnerability (5) · Psychic immunity (4)
passives:
Opportunity Attack (108) · Darkvision (53) · Extra Attack (26) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (11) · Ethereal (9) · Brave (7) · Halfling Luck (7) · Sunlight Sensitivity (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Crude Frenzy (5) · Great Weapon Master: All In (5) · Sunlight Weakness (5)

Showing below up to 115 results in range #1 to #115.

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