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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 13-20 & wisdom: 8-11

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movement m:
race:
Goblin (78) · Human (54) · Vampire spawn (16) · None (10) · Bugbear (10) · Tiefling (10) · Undead (10) · Half-Elf (9) · Worg (9) · Elf (8) · Aberration (7) · Ghoul (7) · Elemental (6) · Werewolf (6) · Skeleton (5) · Animated Armour (3) · Dwarf (3) · Ghast (3)
resistances:
None (192) · Poison immunity (31) · Necrotic resistant full (26) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · fire resistance full (16) · Fire resistant full (10) · lightning resistant full (7) · Acid resistant full (6) · necrotic resistance full (6) · Poison resistant full (6) · bludgeoning vulnerability (5) · Cold immunity (5) · Necrotic immunity (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Radiant vulnerability (4) · Slashing Immunity nm (4) · Thunder resistant full (4)
passives:
Opportunity Attack (269) · Darkvision (172) · Extra Attack (42) · Fey Ancestry (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (11) · Ethereal (10) · Hellish Resistance (10) · Brute (9) · Sunlight Sensitivity (7) · None (6) · Evasion (6) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Multiattack: Wounded (Werewolf) (6)

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