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Drilldown: creatures

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creatures > dexterity: 13-17 & wisdom: 2-10

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name:
Ghoul (3) · Act 2 differences (2)
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race:
Goblin (82) · Human (24) · Gnome (16) · Vampire spawn (16) · Undead (12) · Halfling (10) · None (9) · Half-Elf (9) · Ghoul (8) · Tiefling (8) · Aberration (6) · Dwarf (6) · Elf (6) · Kobold (5) · Skeleton (5) · Elemental (4) · Spider (4)
resistances:
None (173) · Poison immunity (44) · Necrotic resistant full (28) · bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · Fire resistance full (16) · Fire resistant full (12) · Necrotic immunity (11) · Lightning resistant full (10) · Acid resistant full (9) · Psychic immunity (7) · Thunder resistant full (7) · necrotic resistance full (6) · poison resistant full (6) · Radiant Vulnerability (6) · Bludgeoning vulnerability (5) · Cold immunity (5) · cold resistant full (5)
passives:
Opportunity Attack (249) · Darkvision (173) · Extra Attack (29) · Gnome Cunning (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Shortened Stride (15) · Fey Ancestry (14) · Sunlight Sensitivity (13) · Ethereal (12) · Brave (10) · Halfling Luck (10) · None (8) · Hellish Resistance (7) · Superior Darkvision (7)

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