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Drilldown: creatures

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creatures > level: 1-3 & movement m: 8-9 & dexterity: 10-16

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movement m:
intelligence:
race:
Goblin (100) · Human (73) · Tiefling (55) · Gnome (35) · Dwarf (30) · Halfling (28) · Half-Elf (27) · Elf (26) · Bugbear (10) · Cat (10) · None (6) · Vampire spawn (6) · Mephit (5) · Drow (4) · Ghoul (4) · Rat (4) · Skeleton (4) · Spider (4) · Worg (4)
type:
Goblin (100) · Human (73) · Tiefling (55) · Gnome (35) · Dwarf (30) · Halfling (28) · Half-Elf (27) · Elf (26) · Bugbear (10) · Cat (10) · None (6) · Vampire spawn (6) · Mephit (5) · Drow (4) · Ghoul (4) · Rat (4) · Skeleton (4) · Spider (4) · Worg (4)
resistances:
None (366) · Fire resistance full (35) · Poison Immunity (16) · Fire resistant full (14) · Poison resistant full (12) · fire magical (11) · Necrotic resistant full (8) · poison full (8) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · Slashing resistant nm (6) · Poison resistance full (5) · Bludgeoning vulnerability (4) · fire full (3)
passives:
 Opportunity Attack (348) · Darkvision (295) · Opportunity Attack (86) ·  Fey Ancestry (54) ·  Hellish Resistance (54) ·  Darkvision (38) ·  Shortened Stride (31) ·  Halfling Luck (28) ·  Dwarven Resilience (27) ·  Gnome Cunning (25) · Brave (25) · None (23) ·  Forever Indebted (12) ·  Feline Fall (11) ·  Superior Darkvision (11) ·  Tenacity (passive feature) (9) · Brute (9) ·  Stone Camouflage (8) · Gnome Cunning (8)

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