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Drilldown: creatures

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creatures > hp: 32-120 & movement m: 9-16 & constitution: 16-30

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race:
Human (135) · Githyanki (20) · Vampire spawn (16) · Half-Orc (15) · Redcap (12) · Zombie (12) · Drow (9) · Ogre (8) · Dwarf (6) · Half-Elf (6) · Aberration (4) · Alioramus (3) · Beast (3) · Cambion (3) · Elemental (3) · Elf (3) · Merregon (3) · Skeleton (3) · Tiefling (3)
resistances:
None (227) · Piercing resistant nm (25) · Bludgeoning resistant nm (24) · Slashing resistant nm (24) · Poison immunity (20) · Necrotic resistant full (18) · Cold resistant full (9) · Poison resistant full (9) · Psychic resistance full (8) · Bludgeoning resistant full (7) · Fire resistant full (7) · Necrotic immunity (7) · Piercing resistant full (7) · Lightning resistant full (6) · Fire immunity (5) · Acid resistant full (4) · Slashing resistant full (4) · Thunder resistant full (3)
conditions:
None (187) · Aura of Murder (Aura) (20) · Aura of Protection (Aura) (16) · Mage Armour (15) · Undead Fortitude (11) · Unstoppable (10) · Death Ward (8) · Astral Gravity (7) · Eternally Bound (7) · Dead (3) · Sanctuary (3) · Stench of Death (3) · Freedom of Movement (2) · Mage-Animated (2)
passives:
Opportunity Attack (291) · Extra Attack (164) · Darkvision (90) · Great Weapon Fighting (45) · Protection (32) · Phalanx Formation (30) · Riposte (28) · Tactical Discipline (26) · Tenacity (passive feature) (20) · Magic Resistance (19) · Divine Health (18) · Fey Ancestry (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Evasion (15) · Murder Hungry (14)

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