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Drilldown: creatures

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creatures > constitution: 13-21 & wisdom: 8-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2)
wisdom:
race:
Human (40) · Vampire spawn (16) · Gnome (14) · Elemental (11) · Half-Orc (11) · Tiefling (11) · Skeleton (8) · None (6) · Aberration (6) · Half-Elf (6) · Dwarf (4) · High Elf (4) · Animated Armour (3) · Drow (3) · Rock Gnome (3) · Shadow (3) · Steel Watcher (3)
type:
Human (40) · Vampire spawn (16) · Gnome (14) · Elemental (11) · Half-Orc (11) · Tiefling (11) · Skeleton (8) · None (6) · Aberration (6) · Half-Elf (6) · Dwarf (4) · High Elf (4) · Animated Armour (3) · Drow (3) · Rock Gnome (3) · Shadow (3) · Steel Watcher (3)
resistances:
None (107) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Poison immunity (31) · Slashing resistant nm (31) · Necrotic resistant full (18) · Fire resistant full (13) · Bludgeoning vulnerability (8) · Acid resistant full (7) · Lightning resistant full (7) · Necrotic immunity (7) · Poison resistant full (7) · psychic immunity (6) · thunder resistant full (6) · Cold resistant full (5) · Fire immunity (5) · Piercing resistant full (4)
passives:
 Opportunity Attack (132) · Darkvision (66) ·  Extra Attack (46) · Opportunity Attack (44) ·  Gnome Cunning (16) ·  Shortened Stride (16) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Darkvision (14) · Mobile: Evade Difficult Terrain (14) ·  Unarmoured Defence (Barbarian) (13) ·  Fey Ancestry (12) ·  Hellish Resistance (11) ·  Fast Movement (10) · Danger Sense (9) ·  Superior Darkvision (8) ·  Tenacity (passive feature) (8) · Extra Attack (8)

Showing below up to 187 results in range #1 to #187.

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