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Drilldown: creatures

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creatures > constitution: 13-16 & wisdom: 8-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2)
constitution:
wisdom:
race:
Human (39) · Vampire spawn (16) · Gnome (14) · Tiefling (10) · Skeleton (8) · Elemental (7) · None (6) · Half-Elf (6) · Half-Orc (5) · Aberration (4) · Dwarf (4) · High Elf (4) · Drow (3) · Rock Gnome (3) · Shadow (3)
type:
Human (39) · Vampire spawn (16) · Gnome (14) · Tiefling (10) · Skeleton (8) · Elemental (7) · None (6) · Half-Elf (6) · Half-Orc (5) · Aberration (4) · Dwarf (4) · High Elf (4) · Drow (3) · Rock Gnome (3) · Shadow (3)
resistances:
None (96) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Poison Immunity (24) · necrotic resistant full (18) · Fire resistant full (13) · Bludgeoning vulnerability (8) · Lightning resistant full (7) · Necrotic immunity (7) · Acid resistant full (6) · Poison resistant full (6) · Thunder resistant full (6) · Cold resistant full (5) · Fire immunity (4) · Fire vulnerability (3) · Radiant vulnerability (3)
passives:
 Opportunity Attack (116) · Darkvision (63) ·  Extra Attack (42) · Opportunity Attack (39) ·  Gnome Cunning (16) ·  Shortened Stride (16) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Fey Ancestry (12) ·  Unarmoured Defence (Barbarian) (12) ·  Hellish Resistance (10) ·  Fast Movement (9) · Danger Sense (9) ·  Darkvision (8) ·  Tenacity (passive feature) (8) ·  Superior Darkvision (7) ·  Feral Instinct (6)

Showing below up to 163 results in range #1 to #163.

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