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Drilldown: creatures

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creatures > hp: 22-100 & constitution: 13-15 & wisdom: 3-11

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Worg (2)
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movement m:
constitution:
resistances:
None (67) · Poison immunity (14) · Fire resistant full (11) · necrotic immunity (8) · Bludgeoning resistant nm (6) · piercing resistant nm (6) · Slashing resistant nm (6) · Acid resistant full (5) · Lightning resistant full (5) · Thunder resistant full (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Slashing resistance full (4) · Bludgeoning vulnerability (3) · Cold resistant full (3) · Fire vulnerability (3) · Lightning resistance full (3) · Necrotic resistant full (3) · Poison resistant full (3)
passives:
Opportunity Attack (106) · Darkvision (54) · Extra Attack (35) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (10) · Brute (9) · Hellish Resistance (9) · Gnome Cunning (8) · Shortened Stride (8) · Tenacity (passive feature) (8) · Evasion (6) · Multiattack: Wounded (Werewolf) (6) · Ethereal (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Sunlight Sensitivity (5) · Superior Darkvision (5)

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