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Drilldown: creatures

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creatures > constitution: 11-17 & wisdom: 8-11

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race:
Human (81) · Goblin (29) · Gnome (16) · Vampire spawn (16) · None (13) · Drow (12) · Tiefling (12) · Githyanki (11) · Bugbear (10) · Half-Orc (9) · Worg (9) · Aberration (8) · Elemental (8) · Half-Elf (8) · Skeleton (8) · Undead (8) · Mephit (7)
type:
Human (81) · Goblin (29) · Gnome (16) · Vampire spawn (16) · None (13) · Drow (12) · Tiefling (12) · Githyanki (11) · Bugbear (10) · Half-Orc (9) · Worg (9) · Aberration (8) · Elemental (8) · Half-Elf (8) · Skeleton (8) · Undead (8) · Mephit (7)
resistances:
None (257) · Poison immunity (36) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Necrotic resistant full (22) · Fire resistant full (20) · poison resistant full (13) · Bludgeoning vulnerability (9) · Lightning resistant full (9) · Necrotic immunity (9) · Acid resistant full (8) · fire resistance full (8) · Thunder resistant full (8) · cold resistant full (7) · necrotic resistance full (7) · Fire immunity (6) · Radiant vulnerability (6) · Fire vulnerability (5)
passives:
 Opportunity Attack (260) · Darkvision (149) · Opportunity Attack (90) ·  Extra Attack (66) ·  Darkvision (36) ·  Fey Ancestry (30) ·  Great Weapon Fighting (21) ·  Sunlight Sensitivity (21) ·  Gnome Cunning (18) ·  Shortened Stride (18) ·  Tenacity (passive feature) (17) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Hellish Resistance (14) · Mobile: Evade Difficult Terrain (14) ·  Unarmoured Defence (Barbarian) (13)

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