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Drilldown: creatures

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creatures > level: 1-2 & wisdom: 1-10 & conditions: None

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level:
movement m:
constitution:
intelligence:
race:
Human (100) · Goblin (55) · Tiefling (34) · Gnome (32) · Elf (24) · Dwarf (23) · Halfling (14) · None (11) · Half-Elf (11) · Rat (6) · Spider (6) · Beast (3) · Half-Orc (3) · Skeleton (3) · Crab (2) · Dragonborn (2) · Drow (2) · Quasit (2) · Red Dragonborn (2) · Squirrel (2)
type:
Human (100) · Goblin (55) · Tiefling (34) · Gnome (32) · Elf (24) · Dwarf (23) · Halfling (14) · None (11) · Half-Elf (11) · Rat (6) · Spider (6) · Beast (3) · Half-Orc (3) · Skeleton (3) · Crab (2) · Dragonborn (2) · Drow (2) · Quasit (2) · Red Dragonborn (2) · Squirrel (2)
resistances:
None (275) · Fire resistance full (25) · Poison immunity (17) · Fire resistant full (15) · Lightning resistant full (12) · fire magical (11) · acid resistant full (10) · Poison resistant full (10) · Cold resistant full (9) · Thunder resistant full (9) · Bludgeoning resistant full (8) · Piercing resistant full (8) · poison full (8) · Psychic immunity (8) · Slashing resistant full (8) · Necrotic resistant full (7) · Radiant resistant full (7) · Force resistant full (6) · Necrotic immunity (5)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (190) · Darkvision (186) · Opportunity Attack (118) ·  Fey Ancestry (37) ·  Hellish Resistance (34) ·  Shortened Stride (28) ·  Gnome Cunning (24) ·  Dwarven Resilience (23) ·  Darkvision (18) · None (17) ·  Halfling Luck (14) ·  Forever Indebted (13) · Brave (12) ·  Superior Darkvision (8) ·  Web Walker (7) ·  Stone Camouflage (6) · Ethereal (6) · Gnome Cunning (6)

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