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Drilldown: creatures

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creatures > dexterity: 14-16 & wisdom: 9-10 & conditions: None

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Act 2 differences (2)
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dexterity:
wisdom:
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (92) · Darkvision (47) · Extra Attack (20) · Fey Ancestry (12) · Brave (9) · Ethereal (9) · Halfling Luck (9) · Sunlight Hypersensitivity (9) · Vampire Regeneration (9) · Hellish Resistance (7) · Gnome Cunning (6) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Shortened Stride (6) · Great Weapon Master: All In (5) · Sunlight Weakness (5) · None (4) · Incorporeal Movement (4) · Superior Darkvision (4) · Tenacity (passive feature) (4)

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