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Drilldown: creatures

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creatures > strength: 14-18 & wisdom: 10-12 & class: None

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name:
Act 2 differences (2) · Cambion (2) · Cashguard Artillerist Morra (2) · Dire Wolf (2) · Ghoul (2) · Warrior Ni'ima (2) · Worg (2)
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race:
Human (27) · Vampire spawn (16) · None (12) · Bugbear (11) · Githyanki (10) · Worg (9) · Elemental (7) · Undead (7) · Werewolf (6) · Wolf (6) · Bear (5) · Dwarf (5) · Elf (5) · Ghost (4) · Shadow Mastiff (4)
subclass:
resistances:
None (112) · Piercing resistant nm (31) · Bludgeoning resistant nm (30) · Poison Immunity (30) · Slashing resistant nm (30) · Necrotic resistant full (24) · Fire resistant full (10) · fire resistance full (9) · Lightning resistant full (9) · Necrotic immunity (8) · necrotic resistance full (8) · Acid resistant full (7) · Poison resistant full (6) · Thunder resistant full (6) · Cold immunity (5) · Cold resistant full (5)
passives:
Opportunity Attack (189) · Darkvision (83) · Extra Attack (58) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (12) · Brute (10) · Githyanki Parry (10) · Pack Tactics (9) · Ethereal (8) · Fey Ancestry (8) · Born into Darkness (7) · Dwarven Resilience (6) · Magic Resistance (6) · Multiattack: Wounded (Werewolf) (6)

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