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Drilldown: creatures

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creatures > constitution: 16-30 & charisma: 8-16

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resistances:
None (241) · piercing resistant nm (31) · Bludgeoning resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (17) · poison immunity (15) · Poison resistant full (11) · Poison resistance full (10) · Cold resistant full (8) · Fire resistant full (8) · psychic resistance full (8) · poison full (6) · Acid resistant full (5) · Fire Resistance full (5) · Lightning resistant full (5) · Bludgeoning resistant full (4) · Cold resistance full (4) · Fire immunity (4) · Lightning vulnerability (4) · Necrotic immunity (4)
conditions:
None (222) · Aura of Murder (Aura) (19) · Mage Armour (19) · Aura of Protection (Aura) (18) · Unstoppable (9) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Dead (3) · Sanctuary (3) · Ambushing (2) · Astral Conduit (2) · Freedom of Movement (2)
passives:
Opportunity Attack (321) · Extra Attack (189) · Darkvision (115) · Great Weapon Fighting (57) · Phalanx Formation (41) · Protection (41) · Riposte (36) · Dwarven Resilience (28) · Magic Resistance (22) · Sunlight Sensitivity (21) · Danger Sense (19) · Divine Health (19) · Unarmoured Defence (Barbarian) (19) · Evasion (18) · Fey Ancestry (18) · Tenacity (passive feature) (17) · Sunlight Hypersensitivity (16) · Tactical Discipline (16) · Vampire Regeneration (16)

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