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Drilldown: creatures

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creatures > constitution: 16-20 & charisma: 7-16

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constitution:
race:
Human (130) · Githyanki (32) · Dwarf (28) · Half-Orc (18) · Vampire spawn (16) · Gnome (13) · Redcap (13) · Drow (8) · Ogre (8) · Elemental (6) · Half-Elf (6) · Aberration (5) · Bear (5) · Tiefling (4)
resistances:
None (257) · Piercing resistant nm (30) · Bludgeoning resistant nm (29) · Slashing resistant nm (29) · Necrotic resistant full (17) · Poison immunity (16) · Poison resistant full (11) · poison resistance full (10) · Fire resistant full (8) · psychic resistance full (8) · Cold resistant full (7) · poison full (6) · Acid resistant full (5) · Cold Resistance full (5) · Lightning resistant full (5) · Bludgeoning resistant full (4) · Fire immunity (4) · Fire resistance full (4) · lightning vulnerability (4) · necrotic immunity (4)
conditions:
None (239) · Aura of Murder (Aura) (19) · Mage Armour (19) · Aura of Protection (Aura) (18) · Unstoppable (9) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Dead (3) · Sanctuary (3) · Astral Conduit (2) · Freedom of Movement (2)
passives:
Opportunity Attack (339) · Extra Attack (189) · Darkvision (130) · Great Weapon Fighting (57) · Phalanx Formation (41) · Protection (41) · Riposte (36) · Dwarven Resilience (28) · Tenacity (passive feature) (24) · Magic Resistance (21) · Sunlight Sensitivity (21) · Danger Sense (19) · Divine Health (19) · Unarmoured Defence (Barbarian) (19) · Evasion (18) · Fey Ancestry (18) · Sunlight Hypersensitivity (16) · Tactical Discipline (16) · Vampire Regeneration (16)

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