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Drilldown: creatures

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creatures > intelligence: 10-17 & wisdom: 0-12 & charisma: 4-10

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constitution:
intelligence:
race:
Human (189) · Goblin (87) · Gnome (40) · Tiefling (35) · Elf (29) · Halfling (25) · Dwarf (24) · Half-Elf (21) · Githyanki (18) · None (17) · Half-Orc (11) · Aberration (8) · Drow (7) · Undead (6) · Werewolf (6) · Skeleton (5) · Deity (4) · Dragonborn (4) · Kuo-toa (4)
type:
Human (189) · Goblin (87) · Gnome (40) · Tiefling (35) · Elf (29) · Halfling (25) · Dwarf (24) · Half-Elf (21) · Githyanki (18) · None (17) · Half-Orc (11) · Aberration (8) · Drow (7) · Undead (6) · Werewolf (6) · Skeleton (5) · Deity (4) · Dragonborn (4) · Kuo-toa (4)
resistances:
None (488) · Fire resistance full (35) · Poison immunity (28) · Fire resistant full (15) · Necrotic resistant full (15) · Piercing resistant full (12) · Psychic immunity (12) · Slashing resistant full (10) · Acid resistant full (9) · Bludgeoning resistant full (9) · Lightning resistant full (9) · Poison resistant full (9) · Cold resistant full (8) · Necrotic immunity (8) · necrotic resistance full (7) · poison full (7) · Radiant resistant full (7) · Thunder resistant full (7) · Force resistant full (6) · fire immunity (5)
passives:
 Opportunity Attack (297) · Darkvision (230) · Opportunity Attack (153) · None (118) ·  Fey Ancestry (51) ·  Hellish Resistance (36) ·  Shortened Stride (36) ·  Gnome Cunning (29) ·  Darkvision (25) ·  Halfling Luck (25) · Brave (23) ·  Dwarven Resilience (22) ·  Extra Attack (22) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Sunlight Sensitivity (11) ·  Stone Camouflage (9) ·  Superior Darkvision (9) · Gnome Cunning (9)

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