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Drilldown: creatures

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creatures > intelligence: 11-19 & charisma: 12

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Act 2 differences (2)
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movement m:
charisma:
passives:
Opportunity Attack (105) · Brave (28) · Halfling Luck (28) · Darkvision (27) · Extra Attack (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Gnome Cunning (15) · Shortened Stride (13) · Fey Ancestry (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Hellish Resistance (5) · Uncanny Dodge (5) · Land's Stride: Difficult Terrain (4) · Sunlight Sensitivity (4) · Superior Darkvision (4)

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