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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 12-14 & charisma: 10-13

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name:
Act 2 differences (2) · Intellect Devourer (2)
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movement m:
dexterity:
resistances:
None (76) · Fire resistance full (14) · Psychic resistance full (9) · fire resistant full (8) · Poison immunity (6) · Acid resistance full (5) · Lightning resistance full (5) · poison resistance full (5) · Poison resistant full (5) · Thunder resistance full (5) · Bludgeoning Immunity nm (4) · Bludgeoning resistance nm (4) · Cold Immunity (4) · Piercing Immunity nm (4) · Piercing Resistance nm (4) · Slashing Immunity nm (4) · Slashing resistance nm (4)
passives:
Opportunity Attack (121) · Darkvision (60) · Extra Attack (36) · Hellish Resistance (19) · Fey Ancestry (17) · Sunlight Sensitivity (15) · Dwarven Resilience (12) · Tenacity (passive feature) (10) · Duergar Resilience (9) · Superior Darkvision (9) · Danger Sense (7) · Ethereal (6) · Fast Movement (6) · Grave Magic (6) · Great Weapon Master: Bonus Attack (6) · Multiattack: Wounded (Werewolf) (6) · Unarmoured Defence (Barbarian) (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5)

Showing below up to 134 results in range #1 to #134.

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