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Drilldown: creatures

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creatures > intelligence: 11-14 & charisma: 10-12

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name:
Act 2 differences (2) · Intellect Devourer (2)
movement m:
intelligence:
charisma:
passives:
 Opportunity Attack (80) · Opportunity Attack (44) ·  Extra Attack (26) ·  Halfling Luck (24) · Darkvision (24) · Brave (21) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Darkvision (13) ·  Land's Stride: Difficult Terrain (12) · Extra Attack (10) ·  Fey Ancestry (8) ·  Gnome Cunning (8) ·  Shortened Stride (8) ·  Uncanny Dodge (8) ·  Dwarven Resilience (7) ·  Evasion (5) ·  Great Weapon Fighting (5) ·  Great Weapon Master: Bonus Attack (5) ·  Sunlight Sensitivity (5)

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