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creatures > dexterity: 14-16 & wisdom: 10 & charisma: 10-12

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Act 2 differences (2)
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movement m:
dexterity:
wisdom:
charisma:
passives:
Opportunity Attack (73) · Darkvision (28) · Extra Attack (20) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (9) · Brave (8) · Halfling Luck (8) · Gnome Cunning (7) · Hellish Resistance (7) · Shortened Stride (7) · Ethereal (6) · Great Weapon Master: Bonus Attack (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Incorporeal Movement (4) · Superior Darkvision (4) · Tenacity (passive feature) (4)

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