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Drilldown: creatures

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creatures > ac: 13-21 & dexterity: 14-16 & wisdom: 5-10

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name:
Act 2 differences (2)
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dexterity:
resistances:
None (87) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Necrotic resistant full (23) · Poison Immunity (19) · Fire resistant full (9) · Acid resistant full (8) · fire resistance full (8) · Necrotic immunity (8) · Lightning resistant full (7) · necrotic resistance full (6) · Thunder resistant full (6) · Radiant vulnerability (5) · Cold resistant full (4) · Cold immunity (3) · poison resistant full (3) · Psychic immunity (3)
passives:
Opportunity Attack (141) · Darkvision (83) · Extra Attack (25) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (11) · Ethereal (8) · Brave (6) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Halfling Luck (6) · Sunlight Sensitivity (6) · Crude Frenzy (5) · Great Weapon Master: All In (5) · Sunlight Weakness (5) · Evasion (4) · Gnome Cunning (4) · Shortened Stride (4) · Tenacity (passive feature) (4)

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