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Drilldown: creatures

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creatures > ac: 12-14 & constitution: 10-13

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constitution:
race:
Goblin (78) · Human (60) · Tiefling (17) · Dwarf (12) · Halfling (12) · Bugbear (11) · Cat (10) · None (8) · Elf (8) · Undead (8) · Gnome (7) · Dark Justiciar (5) · Drow (5) · Gold Dwarf (5) · Wolf (5) · Dog (4) · Ghost (4) · Gnoll (4) · Imp (4) · Lightfoot Halfling (4)
type:
Goblin (78) · Human (60) · Tiefling (17) · Dwarf (12) · Halfling (12) · Bugbear (11) · Cat (10) · None (8) · Elf (8) · Undead (8) · Gnome (7) · Dark Justiciar (5) · Drow (5) · Gold Dwarf (5) · Wolf (5) · Dog (4) · Ghost (4) · Gnoll (4) · Imp (4) · Lightfoot Halfling (4)
resistances:
None (241) · Poison Immunity (27) · Lightning resistant full (21) · fire resistance full (19) · fire resistant full (18) · Necrotic resistant full (12) · Necrotic immunity (10) · acid resistant full (8) · Poison resistant full (8) · Radiant vulnerability (8) · Thunder resistant full (8) · Bludgeoning resistant nm (7) · Cold resistant full (7) · Piercing resistant nm (7) · Slashing resistant nm (7) · necrotic resistance full (6) · Fire immunity (5) · Poison resistance full (5)
passives:
 Opportunity Attack (256) · Darkvision (200) · Opportunity Attack (60) ·  Darkvision (27) ·  Sunlight Sensitivity (26) ·  Extra Attack (25) ·  Fey Ancestry (24) ·  Hellish Resistance (19) ·  Dwarven Resilience (16) ·  Halfling Luck (16) ·  Pack Tactics (13) · Brave (13) · None (12) ·  Feline Fall (11) ·  Ethereal (10) ·  Superior Darkvision (10) · Brute (10) · Duergar Resilience (10) ·  Tenacity (passive feature) (9)

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