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Drilldown: creatures

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creatures > ac: 12-13 & intelligence: 5-20

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race:
Goblin (71) · Human (50) · Dwarf (29) · Tiefling (23) · Gnome (17) · Half-Elf (11) · Githyanki (10) · Halfling (9) · Elf (7) · Ogre (7) · None (6) · Grim Visage (6) · Undead (6) · Werewolf (6) · Ghost (5) · Kobold (5) · Elemental (4) · Imp (4) · Myconid (4) · Spider (4)
resistances:
None (216) · Poison immunity (37) · Fire resistance full (21) · fire resistant full (20) · Necrotic immunity (14) · Bludgeoning resistant nm (12) · Necrotic resistant full (12) · Piercing resistant nm (12) · Slashing resistant nm (12) · lightning resistant full (11) · Poison resistance full (11) · Poison resistant full (11) · Acid resistant full (9) · Cold resistant full (9) · Thunder resistant full (9) · Fire immunity (8) · necrotic resistance full (7) · poison resistance nm (7)
conditions:
None (247) · Aura of Murder (Aura) (21) · Slightly Drunk (20) · Shadow Visage (6) · Dead (5) · Mage Armour (5) · Sacred Defiance Aura (4) · Death Wish (3) · Sleeping (3) · Astral Conduit (2) · BOOOAL's Faithful (2) · Drunk (2) · Firewine Belly (2)
passives:
Opportunity Attack (322) · Darkvision (230) · Extra Attack (38) · Sunlight Sensitivity (29) · Dwarven Resilience (28) · Hellish Resistance (22) · Fey Ancestry (20) · Superior Darkvision (18) · Duergar Resilience (17) · Gnome Cunning (17) · Shortened Stride (16) · Ethereal (14) · Tenacity (passive feature) (12) · Danger Sense (10) · Brave (9) · Halfling Luck (9) · Unarmoured Defence (Barbarian) (9) · Magic Resistance (8) · Pack Tactics (8)

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