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Drilldown: creatures

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creatures > ac: 11-20 & charisma: 12 & resistances: None

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Act 2 differences (2)
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movement m:
charisma:
resistances: (Click arrow to add another value)
passives:
Opportunity Attack (98) · Darkvision (38) · Extra Attack (32) · Brave (26) · Halfling Luck (26) · Fey Ancestry (20) · Gnome Cunning (15) · Shortened Stride (14) · Danger Sense (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Land's Stride: Difficult Terrain (5) · Protection (5) · Unarmoured Defence (Barbarian) (5) · Fast Movement (4) · Tenacity (passive feature) (4) · Uncanny Dodge (4)

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