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Drilldown: creatures

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creatures > ac: 11-13 & strength: 15-21

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name:
Act 2 differences (2) · Mask of Vengeance (2)
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race:
Dwarf (15) · Human (13) · Ogre (7) · Half-Elf (6) · Tiefling (6) · Werewolf (6) · Elf (5) · None (4) · Bear (4) · Halfling (4) · Elemental (3) · Ghast (3) · Gnome (3) · Worg (3)
resistances:
None (61) · Poison immunity (20) · Bludgeoning resistant nm (6) · Fire resistant full (6) · Necrotic immunity (6) · Necrotic resistant full (6) · Piercing resistant nm (6) · poison resistance full (6) · Poison resistant full (6) · Slashing resistant nm (6) · Bludgeoning Immunity nm (4) · Fire resistance full (4) · lightning resistance full (4) · Piercing Immunity nm (4) · Psychic immunity (4) · Slashing Immunity nm (4)
passives:
Opportunity Attack (112) · Darkvision (65) · Extra Attack (31) · Dwarven Resilience (15) · Fey Ancestry (13) · Superior Darkvision (12) · Sunlight Sensitivity (11) · Danger Sense (10) · Duergar Resilience (9) · Tenacity (passive feature) (9) · Unarmoured Defence (Barbarian) (9) · Born into Darkness (8) · Fast Movement (8) · Shadow Ambush (8) · Ethereal (7) · Ogre's Mark (7) · Hellish Resistance (6) · Multiattack: Wounded (Werewolf) (6)

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