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Drilldown: creatures

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creatures > ac: 11-13 & intelligence: 11-20

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name:
Act 2 differences (2) · Dryad (2) · Lorroakan (2) · Mind Flayer (2)
movement m:
race:
Human (42) · Gnome (22) · Dwarf (14) · Elf (12) · Halfling (12) · Githyanki (9) · Goblin (6) · Grim Visage (6) · Half-Elf (5) · Imp (4) · Kuo-toa (4) · Myconid (4) · None (3) · Drow (3) · Ghast (3) · Hobgoblin (3) · Mind Flayer (3) · Wraith (3)
type:
Human (42) · Gnome (22) · Dwarf (14) · Elf (12) · Halfling (12) · Githyanki (9) · Goblin (6) · Grim Visage (6) · Half-Elf (5) · Imp (4) · Kuo-toa (4) · Myconid (4) · None (3) · Drow (3) · Ghast (3) · Hobgoblin (3) · Mind Flayer (3) · Wraith (3)
resistances:
None (138) · Poison immunity (22) · Necrotic resistant full (12) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Cold resistance full (7) · Cold resistant full (6) · Lightning resistance full (6) · Necrotic immunity (6) · Psychic vulnerability (6) · Acid resistance full (5) · Bludgeoning Resistance nm (5) · Fire immunity (5) · Fire resistant full (5) · Piercing resistance nm (5) · Poison resistance full (5) · poison resistant full (5) · Slashing resistance nm (5)
passives:
 Opportunity Attack (137) · Darkvision (69) · Opportunity Attack (40) ·  Darkvision (30) ·  Fey Ancestry (22) ·  Shortened Stride (21) ·  Gnome Cunning (20) ·  Sunlight Sensitivity (16) ·  Dwarven Resilience (15) ·  Extra Attack (14) ·  Halfling Luck (12) · Extra Attack (12) ·  Superior Darkvision (10) · Brave (10) ·  Shadow Ambush (8) ·  Ethereal (7)

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