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Drilldown: creatures

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creatures > hp: 16-60 & ac: 11-13 & movement m: 9-40

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name:
Act 2 differences (2)
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movement m:
race:
Human (43) · Githyanki (19) · Tiefling (16) · None (13) · Elf (12) · Undead (11) · Half-Elf (9) · Grim Visage (6) · Ogre (6) · Werewolf (6) · Goblin (4) · Worg (4) · Drow (3) · Dwarf (3) · Skeleton (3)
resistances:
None (125) · Poison immunity (24) · fire resistance full (15) · fire resistant full (13) · Necrotic resistant full (11) · necrotic resistance full (10) · Psychic vulnerability (7) · Poison resistant full (5) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Bludgeoning vulnerability (4) · Cold resistant full (4) · Fire immunity (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · piercing resistant nm (4) · Slashing Immunity nm (4) · Slashing resistant nm (4) · Cold Immunity (3)
passives:
Opportunity Attack (184) · Darkvision (107) · Extra Attack (20) · Fey Ancestry (19) · Hellish Resistance (16) · Born into Darkness (8) · Tenacity (passive feature) (8) · Shadow Ambush (7) · Sunlight Sensitivity (7) · Accursed Coins (6) · Multiattack: Wounded (Werewolf) (6) · Ogre's Mark (6) · None (4) · Danger Sense (4) · Ethereal (4) · Pack Tactics (4) · Unarmoured Defence (Barbarian) (4) · Blindsight (3) · Dwarven Resilience (3) · Martial Advantage (3)

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