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Drilldown: creatures

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creatures > ac: 11-13 & constitution: 14-20 & subclass: None

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name:
Act 2 differences (2)
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race:
Human (21) · Dwarf (17) · Gnome (17) · Half-Elf (11) · Githyanki (9) · Ogre (7) · Bear (6) · Werewolf (6) · Tiefling (5) · Elemental (4) · None (3) · Beast (3) · Hobgoblin (3) · Skeleton (3) · Wraith (3)
resistances:
None (91) · Poison immunity (16) · Bludgeoning resistant nm (9) · Fire resistant full (9) · Piercing resistant nm (9) · Slashing resistant nm (9) · Necrotic immunity (8) · Poison resistant full (7) · poison resistance full (6) · Cold resistant full (5) · Acid resistant full (4) · Bludgeoning Immunity nm (4) · Bludgeoning vulnerability (4) · Lightning resistant full (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4) · Thunder resistant full (4)
passives:
Opportunity Attack (142) · Darkvision (84) · Extra Attack (35) · Dwarven Resilience (18) · Gnome Cunning (17) · Shortened Stride (17) · Fey Ancestry (15) · Sunlight Sensitivity (15) · Superior Darkvision (11) · Tenacity (passive feature) (10) · Duergar Resilience (9) · Ethereal (9) · Danger Sense (8) · Fast Movement (7) · Ogre's Mark (7) · Unarmoured Defence (Barbarian) (7) · Multiattack: Wounded (Werewolf) (6) · Born into Darkness (5) · Hellish Resistance (5) · Shadow Ambush (5)

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