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Drilldown: creatures

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creatures > ac: 11-13 & strength: 0-20 & charisma: 10-12

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name:
Act 2 differences (2)
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charisma:
resistances:
None (105) · Fire resistance full (22) · Poison resistance full (12) · fire resistant full (11) · poison resistant full (9) · poison resistance nm (7) · necrotic resistance full (6) · Acid resistance full (4) · Bludgeoning Immunity nm (4) · Lightning resistance full (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Poison immunity (4) · Slashing Immunity nm (4) · Bludgeoning resistance nm (3) · Cold immunity (3) · Piercing resistance nm (3) · Slashing Resistance nm (3) · Thunder resistance full (3)
passives:
Opportunity Attack (167) · Darkvision (91) · Extra Attack (32) · Dwarven Resilience (31) · Hellish Resistance (24) · Gnome Cunning (22) · Shortened Stride (21) · Superior Darkvision (21) · Sunlight Sensitivity (19) · Duergar Resilience (18) · Fey Ancestry (15) · Brave (11) · Halfling Luck (11) · Born into Darkness (7) · Multiattack: Wounded (Werewolf) (6) · Shadow Ambush (6) · None (5) · Danger Sense (5) · Tenacity (passive feature) (5)

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