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Drilldown: creatures

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creatures > ac: 10-20 & movement m: 8-9 & class: None

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movement m:
race:
Human (173) · Goblin (57) · Gnome (42) · Dwarf (38) · Tiefling (38) · Githyanki (32) · Halfling (32) · Elf (28) · Half-Elf (23) · Doppelganger (21) · Skeleton (16) · Vampire spawn (16) · Elemental (14) · None (13) · Redcap (13) · Bugbear (11) · Undead (11) · Cat (10)
subclass:
resistances:
None (552) · Poison Immunity (69) · Fire resistance full (42) · Piercing resistant nm (39) · Bludgeoning resistant nm (38) · Slashing resistant nm (38) · Necrotic resistant full (30) · Fire resistant full (23) · Poison resistant full (23) · Necrotic immunity (16) · Lightning resistant full (14) · Bludgeoning vulnerability (13) · Cold resistant full (13) · Fire immunity (13) · fire magical (12) · lightning resistance full (12) · Acid resistant full (11) · Thunder resistant full (10)
conditions:
None (615) · Aura of Murder (Aura) (48) · Sanctuary (19) · Slightly Drunk (17) · Unstoppable (10) · Dead (9) · Eternally Bound (7) · Sleeping (6) · Aura of Protection (Aura) (5) · Drunk (5) · Invisible (5) · Marshal Undead (4) · Sacred Defiance Aura (4) · Death Ward (3) · Death Wish (3) · Elixir of Viciousness (3) · Longstrider (3) · Mage Armour (3) · Soul Oath (3)
passives:
Opportunity Attack (732) · Darkvision (446) · Extra Attack (144) · Fey Ancestry (58) · Gnome Cunning (41) · Shortened Stride (41) · Hellish Resistance (39) · Dwarven Resilience (38) · Magic Resistance (33) · Brave (32) · Halfling Luck (32) · Prey Upon the Weak (30) · Sunlight Sensitivity (23) · Tactical Discipline (23) · Multiattack: Morphic Ambush (22) · None (20) · Tenacity (passive feature) (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Ethereal (16)

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