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Drilldown: creatures

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creatures > ac: 10-13 & constitution: 14-19

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name:
Act 2 differences (2)
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constitution:
race:
Human (38) · Dwarf (20) · Gnome (20) · Half-Elf (12) · Githyanki (9) · Ogre (7) · Bear (6) · Tiefling (6) · Werewolf (6) · None (5) · Beast (5) · Half-Orc (5) · Elemental (4) · Elf (4) · Drow (3) · Hobgoblin (3) · Skeleton (3) · Wraith (3) · Zombie (3)
resistances:
None (123) · Poison Immunity (17) · Poison resistant full (9) · Bludgeoning resistant nm (8) · Fire resistant full (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Necrotic immunity (7) · poison resistance full (7) · Bludgeoning Immunity nm (4) · Bludgeoning vulnerability (4) · Cold resistant full (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4)
passives:
Opportunity Attack (178) · Darkvision (94) · Extra Attack (42) · Dwarven Resilience (21) · Gnome Cunning (20) · Shortened Stride (19) · Fey Ancestry (18) · Sunlight Sensitivity (16) · Superior Darkvision (14) · Tenacity (passive feature) (12) · Danger Sense (11) · Duergar Resilience (10) · Unarmoured Defence (Barbarian) (10) · Ethereal (8) · Fast Movement (8) · Ogre's Mark (7) · Hellish Resistance (6) · Multiattack: Wounded (Werewolf) (6) · Born into Darkness (5) · Shadow Ambush (5)

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