![](/w/images/thumb/0/0a/The_Clover_Unfaded_Icon.png/50px-The_Clover_Unfaded_Icon.png)
Belm
|
+2 |
1d6 + 2
|
Slashing
|
1.35 kg 2.7 lb
|
480 |
Whirlwind Attack ( )
Strike out at all nearby foes, making separate Attack rolls against each target.
Perfectly Balanced Strike ( )
Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
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![](/w/images/thumb/4/46/Shortbow_PlusOne_Unfaded_Icon.png/50px-Shortbow_PlusOne_Unfaded_Icon.png)
Blightbringer
|
+1 |
1d6 + 1
|
Piercing
|
0.9 kg 1.8 lb
|
480 |
- Blightbringer
- Attacking Gnomes or Dwarves with this weapon receives a 1d4 bonus to Attack and Damage rolls.
- Prey Decelerator
- When this weapon lands a Critical Hit, it also Slows the target creature.
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![](/w/images/thumb/e/e4/Warhammer_PlusOne_Unfaded_Icon.png/50px-Warhammer_PlusOne_Unfaded_Icon.png)
Dwarven Thrower
|
+2 |
1d8 + 2
|
Bludgeoning
|
2.7 kg 5.4 lb
|
770 |
- Homing Weapon
- This weapon will return to its owner when thrown.
- Dwarven Thrower
- A Dwarf throwing this warhammer deals an extra 1d8
Bludgeoning damage. If the target is Large, Huge or Gargantuan creature, the strike deals an additional 2d8 Bludgeoning damage.
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![](/w/images/thumb/5/59/Heavy_Crossbow_PlusOne_Unfaded_Icon.png/50px-Heavy_Crossbow_PlusOne_Unfaded_Icon.png)
Fabricated Arbalest
|
+2 |
1d10 + 2
|
Piercing
|
8.1 kg 16.2 lb
|
960 |
Dazzling Ray ( )
Unleash a beam of brilliant light that Blinds all creatures in its path.
Illuminating Shot ( )
Fire a shimmering bolt that inflicts 1 turn of Radiating Orb upon the target.
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![](/w/images/thumb/d/de/Maul_PlusTwo_Unfaded_Icon.png/50px-Maul_PlusTwo_Unfaded_Icon.png)
Foebreaker
|
+2 |
2d6 + 2
|
Bludgeoning
|
4.5 kg 9 lb
|
480 |
- Lethal Weapon
- This weapon ignores resistance to
Bludgeoning damage.
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![](/w/images/thumb/a/af/Halberd_PlusTwo_Unfaded_Icon.png/50px-Halberd_PlusTwo_Unfaded_Icon.png)
Halberd of Vigilance
|
+2 |
1d10 + 2 1d4
|
Slashing Force
|
2.7 kg 5.4 lb
|
960 |
- Sentinel Weapon
- Gain a +1 bonus to Initiative rolls and
Advantage on Perception Ability Checks.
- Adroit Reflexes
- When you make an
Attack roll as a Reaction, you make it with Advantage.
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![](/w/images/thumb/8/89/Mace_PlusTwo_Unfaded_Icon.png/50px-Mace_PlusTwo_Unfaded_Icon.png)
Handmaiden's Mace
|
+2 |
1d6 + 2 1d6
|
Bludgeoning Poison
|
1.8 kg 3.6 lb
|
480 |
- Set the wearer's Strength score to 18. The enchantment has no effect if their Strength score is higher without it.
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![](/w/images/thumb/5/53/Hellfire_Engine_Crossbow_Unfaded_Icon.png/50px-Hellfire_Engine_Crossbow_Unfaded_Icon.png)
Hellfire Engine Crossbow
|
+2 |
1d10 + 2
|
Piercing
|
8.1 kg 16.2 lb
|
960 |
Lightning Arrow ( )
- Cast as a level 4 spell (
Recharge: Long rest.)
Reposition Malefactor ( )
Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15 Dex saving throw.
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![](/w/images/thumb/c/ce/Greataxe_PlusTwo_Unfaded_Icon.png/50px-Greataxe_PlusTwo_Unfaded_Icon.png)
Hellfire Greataxe
|
+2 |
1d12 + 2 1d6
|
Slashing Fire
|
3.15 kg 6.3 lb
|
960 |
- Thermodynamo
- Whenever you deal damage with this weapon, you gain 2 turns of
Heat.
Hellflame Cleave ( )
Spew hellish flames and strike your foes.
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![](/w/images/thumb/b/b5/Hand_Crossbow_PlusOne_Unfaded_Icon.png/50px-Hand_Crossbow_PlusOne_Unfaded_Icon.png)
Hellfire Hand Crossbow
|
+2 |
1d6 + 2
|
Piercing
|
0.9 kg 1.8 lb
|
770 |
- Hellstalker
- Possibly inflict
Burning when attacking while Hiding or Invisible.
Scorching Ray ( )
- Cast as a level 3 spell (
Recharge: Short rest.)
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![](/w/images/thumb/6/68/Quarterstaff_PlusOne_Unfaded_Icon.png/50px-Quarterstaff_PlusOne_Unfaded_Icon.png)
Incandescent Staff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
770 |
Fire Bolt ( )
- Cast as a cantrip at will.
Fireball ( )
- Cast as a level 3 spell (
Recharge: Long rest.)
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![](/w/images/thumb/5/5a/Infernal_Rapier_Unfaded_Icon.png/50px-Infernal_Rapier_Unfaded_Icon.png)
Infernal Rapier
|
+2 |
1d8 + 2
|
Piercing
|
0.9 kg 1.8 lb
|
960 |
- High Spellcasting
- You gain a +1 bonus to Spell Save DC.
- Melee Caster
- Instead of its Dexterity Modifier, the affected entity add its Spellcasting Ability Modifier to
Attack rolls.
Planar Ally: Cambion ( )
- Cast as a level 6 spell (
Recharge: Long rest.)
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![](/w/images/thumb/9/97/Justiciar%27s_Scimitar_Unfaded_Icon.png/50px-Justiciar%27s_Scimitar_Unfaded_Icon.png)
Justiciar's Scimitar
|
+2 |
1d6 + 2
|
Slashing
|
1.35 kg 2.7 lb
|
480 |
- Shadow-Blinding
- If you attack with
Advantage, you have a chance to Blind your target.[See: Bugs]
- Shadow Blade
- You have
Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.[See: Bugs]
Shadowsoaked Blow ( )
Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional 1d6 Psychic damage. This attack doesn't break concealment.
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![](/w/images/thumb/2/22/Knife_of_the_Undermountain_King_Unfaded_Icon.png/50px-Knife_of_the_Undermountain_King_Unfaded_Icon.png)
Knife of the Undermountain King
|
+2 |
1d6 + 2
|
Piercing
|
0.9 kg 1.8 lb
|
480 |
- Organ Rearranger
- Reduce the number you need to roll a Critical Hit while attacking by 1. This effect can stack. When you roll 2 damage or less, reroll the dice, taking the highest result.
- Shadow Blade
- You have
Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.[See: Bugs]
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![](/w/images/thumb/a/ab/Mourning_Frost_Unfaded_Icon.png/50px-Mourning_Frost_Unfaded_Icon.png)
Mourning Frost
|
+1 |
1d6 + 1 1d4
|
Bludgeoning Cold
|
1.8 kg 3.6 lb
|
770 |
- Heart of Ice
- When dealing
Cold damage, the wielder deals an additional 1 Cold.
- Insidious Cold
- Dealing Cold damage with a spell possibly inflicts
Chilled upon the target.
Ray of Frost ( )
- Cast as a cantrip at will.
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![](/w/images/thumb/d/d7/Rapier_PlusOne_Unfaded_Icon.png/50px-Rapier_PlusOne_Unfaded_Icon.png)
Pelorsun Blade
|
+1 |
1d8 + 1 1d4
|
Piercing Radiant
|
0.9 kg 1.8 lb
|
960 |
- Undead Bane
- Attack rolls with this weapon have
Advantage against Undead.[See: Bugs]
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![](/w/images/thumb/e/e7/Rhapsody_Unfaded_Icon.png/50px-Rhapsody_Unfaded_Icon.png)
Rhapsody
|
+1 |
1d4 + 1
|
Piercing
|
0.45 kg 0.9 lb
|
480 |
- Scarlet Remittance
- Gain a +1 bonus to
Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
- Sweet Bloodletting
- Possibly inflict
Bleeding when hitting a creature with this weapon while Hiding or Invisible.
At 3 stacks of Scarlet Remittance:
Scarlet Feast ( )
- If you have a +3 bonus from
Scarlet Remittance, consume it to empower yourself in combat. ( Recharge: Long rest.)
|
![](/w/images/thumb/c/ce/Greataxe_PlusTwo_Unfaded_Icon.png/50px-Greataxe_PlusTwo_Unfaded_Icon.png)
Sethan
|
+2 |
1d12 + 2
|
Slashing
|
3.15 kg 6.3 lb
|
960 |
Sethan: Spiritual Greataxe ( )
- Cast as a level 6 spell (
Recharge: Long rest.)
Sethan: Reduce ( )
- Cast as a level 2 spell (
Recharge: Long rest.)
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![](/w/images/thumb/c/cf/Staff_of_Cherished_Necromancy_Unfaded_Icon.png/50px-Staff_of_Cherished_Necromancy_Unfaded_Icon.png)
Staff of Cherished Necromancy
|
+2 |
1d6 + 2 1d4
|
Bludgeoning Necrotic
|
1.8 kg 3.6 lb
|
480 |
- Heightened Necromancy
- Creatures have
Disadvantage on Saving throws against your necromancy spells.
- Life Essence Harvest
- When the wielder kills a hostile creature with a spell, they greedily absorb its energy and gain
Life Essence until their next Long Rest.
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![](/w/images/thumb/6/68/Quarterstaff_PlusOne_Unfaded_Icon.png/50px-Quarterstaff_PlusOne_Unfaded_Icon.png)
Staff of Spellpower
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
480 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
Arcane Battery- Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot.
|
![](/w/images/thumb/6/68/Quarterstaff_PlusOne_Unfaded_Icon.png/50px-Quarterstaff_PlusOne_Unfaded_Icon.png)
Staff of the Ram
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
480 |
- Staff of the Ram
- Once per turn, the blow possibly knocks a foe back
2 m / 7 ft and Stuns them. This has no effect on dragons or Huge creatures.
|
![](/w/images/thumb/7/7d/Stillmaker_Unfaded_Icon.png/50px-Stillmaker_Unfaded_Icon.png)
Stillmaker
|
+2 |
1d4 + 2
|
Piercing
|
0.45 kg 0.9 lb
|
480 |
Hold Person ( )
- Cast as a level 3 spell (
Recharge: Long rest.)
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![](/w/images/thumb/2/29/Greatsword_PlusTwo_Unfaded_Icon.png/50px-Greatsword_PlusTwo_Unfaded_Icon.png)
Sword of Chaos
|
+2 |
2d6 + 2 1d4
|
Slashing Necrotic
|
2.7 kg 5.4 lb
|
960 |
- Chaos
- On a hit, regain 1d6
hit points.
|
![](/w/images/thumb/8/8f/Shortsword_PlusTwo_Unfaded_Icon.png/50px-Shortsword_PlusTwo_Unfaded_Icon.png)
Sword of Life Stealing
|
+2 |
1d6 + 2
|
Piercing
|
0.9 kg 1.8 lb
|
480 |
- Life Stealing Critical
- On a Critical Hit, the target takes an extra 10
NecroticDRS damage as long as it isn't a construct or an undead. You also gain 10 temporary hit points.
|
![](/w/images/thumb/0/03/Glaive_PlusTwo_Unfaded_Icon.png/50px-Glaive_PlusTwo_Unfaded_Icon.png)
The Dancing Breeze
|
+2 |
1d10 + 2
|
Slashing
|
2.7 kg 5.4 lb
|
960 |
Whirlwind Attack ( )
Strike out at all nearby foes, making separate Attack rolls against each target.
|
![](/w/images/thumb/7/79/Longbow_PlusOne_Unfaded_Icon.png/50px-Longbow_PlusOne_Unfaded_Icon.png)
The Dead Shot
|
+2 |
1d8 + 2
|
Piercing
|
1.1 kg 2.2 lb
|
770 |
- Improved Critical
- The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
- Keen Attack
- The wielder doubles their Proficiency Bonus when rolling ranged attacks with this weapon, unless they have Disadvantage.
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![](/w/images/thumb/6/62/Morningstar_PlusTwo_Unfaded_Icon.png/50px-Morningstar_PlusTwo_Unfaded_Icon.png)
The Sacred Star
|
+2 |
1d8 + 2 1d4
|
Piercing Radiant
|
0.8 kg 1.6 lb
|
770 |
- Radiant Strike
- On a hit, inflict 1 turn of Radiating Orb upon the target.
- Sanctified Weapon
- Undead creatures struck by this weapon are possibly Turned.
Dawnburst Strike ( )
Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a DC 13 Constitution saving throw or be Blinded.
|
![](/w/images/thumb/5/55/Allandra%27s_Whelm_Unfaded_Icon.png/50px-Allandra%27s_Whelm_Unfaded_Icon.png)
Trident of the Waves
|
+1 |
1d6 + 1
|
Piercing
|
1.8 kg 3.6 lb
|
630 |
- The Water Caller
- On a hit, inflict
Wet and create a 2 m / 7 ft Water surface centred around the target.
|
![](/w/images/thumb/5/52/Voss%27_Silver_Sword_Unfaded_Icon.png/50px-Voss%27_Silver_Sword_Unfaded_Icon.png)
Voss' Silver Sword
|
+2 |
1d8 + 2 1d4
|
Slashing Psychic
|
1.35 kg 2.7 lb
|
630 |
- Interplanar Slayer
- This weapon grants a +1d4 bonus to Damage and
Attack rolls against githyanki, aberrations, fiends, and elementals.
Wrathful Smite ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
|
![](/w/images/thumb/5/57/Woe_Unfaded_Icon.png/50px-Woe_Unfaded_Icon.png)
Woe
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
480 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
- Arcane Vampirism
- When the creatures affected by your spells fail any associated
Saving throws, you regain 1d4 hit points.
Blight ( )
- Cast as a level 4 spell (
Recharge: Long rest.)
|