Ad placeholder
Sanctified Weapon
Jump to navigation
Jump to search
Sanctified Weapon is a passive feature that causes undead creatures to flee.
Description
Undead creatures struck by this weapon are possibly .
Condition: Turned
Duration: 3 turns
DC 13 Wisdom saving throw
- A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
- It can't willingly move to a space within
9m / 30ft
of that creature. - It also can't take Reactions.
- For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.
How to learn
Granted by the weapons: