Ad placeholder

Discover the History of Prince Orpheus

From bg3.wiki
Revision as of 13:40, 14 September 2023 by Reve (talk | contribs)
Jump to navigation Jump to search

Discover the history of Prince Orpheus is a quest in Act One of Baldur's Gate 3.

Lae'zel recites The Prince of the Comet.

Objectives

Objectives and journal entries may vary pending player decisions and outcomes.

Discover a method of deciphering the Orpheus texts.
  • There may be a way to decipher these books. We should keep an eye out for something that might aid us.
Decipher books about Orpheus.
  • We read a book about the lost Prince Orpheus. It claims that Vlaakith is not the true Queen of the Githyanki, and that Prince Orpheus is the true heir.
  • We read a forbidden book about a certain Prince Orpheus. He seems to be a challenger to the Queen Vlaakith and the son of Gith, the one who freed the githyanki from the mind flayers.
  • We read the third book in the series about Prince Orpheus. This one explains that Voss attacked Orpheus, but he lives.
Discover the fate of Prince Orpheus.
  • We discovered all three books in the series. The final fate and whereabouts of Prince Orpheus are apparently unknown. What could have happened to him?
Quest Complete
  • We learned that Prince Orpheus is trapped inside the Astral Prism.

Walkthrough

The Arcane Tower

The Arcane Tower slate.

The first Engraved Githyanki Disc (X:-31, Y:-296) is on the fourth floor of the Arcane Tower. The disc itself is on a bookshelf, although an additional book, The Careful Art of Tir'su Ciphers (X:-34, Y:-288) is needed to interpret it if Lae'zel is not available. The book is on a nearby desk on the same floor.

The Githyanki Crèche

The Classroom slate.

The second disc is at Crèche Y'llek, in the Classroom (X:1357, Y:-769). There is a young student named Youth Varrl who has been beaten badly in combat. He's being berated by his teacher, Sa'varsh Kethk, who says his next battle must be to the death. There are several options to proceed:

  • Choose "I'd bring him to the the of death. Leave him asking why he deserves to live." or "Offer to fight the boy yourself." Then choose to make a non-fatal attack (Dexterity DC 16). Then, once the boy is taken away, heal him.
  • Talk the teacher down from having the boy fight by choosing "No, this is too far. He's learnt his lesson" (Persuasion DC 21).
  • Pickpocket the slate from Varrl.
  • Kill Varrl and loot the disc off his corpse.

If Varrl is still alive, speak to him and he thanks the party for intervening. He almost calls them a certain name, but stops short. Question him on it:

  • [PERSUASION] Just like who? If there's a like-minded soul here, I'd love to meet them. (DC 14)
  • I just keep believing I can be better. I hope you will do the same.
  • [DETECT THOUGHTS] Seek the name the boy refuses to reveal.
  • I'm just like Orpheus?
  • Like Orpheus? Show the boy the chapter you stole.

Varrl reveals he meant to say Prince Orpheus. Show him the slate from the Arcane Tower and he'll hand over his slate.

Moonrise Towers

The Moonrise Towers slate.

The final slate is at Moonrise Towers. It can be retrieved as part of Infiltrate Moonrise Towers when the party gains access to the upper floor. The slate is on a bookshelf in Balthazar's room (X:-127, Y:-182). The party can either lockpick the door or gain the key from Disciple Z'rell.

The Fate of Prince Orpheus

The party can learn the fate of Prince Orpheus at the start of Act Three, during Help Your Protector. After finishing the quest, Free Orpheus is initiated.