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Fry

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Watchman Fry is a member of The Watch in the Upper City in Act Three. He attempts to flee High Hall's courtyard after it has been overrun by forces belonging to the Absolute.

Portrait Fry.png
Not sure how much fight I've got left in me, but I'll give it my best shot. For Baldur's Gate.
Fry

Involvement[edit | edit source]

During the initial battle for High Hall, a large force of infiltrated Absolutist cultists coming from the Upper City Sewers destroys the keep and routs the City Watch away from it, forcing what remains of the Watch to flee.[1] Faced with severe casualties, the last remaining remnants of the Watch are composed of Fry, Ebber Ebber, Goodge Goodge, Gyordi Gyordi, Matthew Matthew, and Preyn Preyn. A Mind Flayer vaporizes Matthew and Preyn as the Watchmen try to flee from the High Hall, before being confronted with the party.

Fry and the remaining Watchmen led by Gyordi are frightened of the party, if a Mind Flayer (be it the player character, Karlach Karlach, The Emperor The Emperor, or Orpheus Orpheus) is present. Passing a passive DC 20 Insight check allows for the option of having the remaining Watchmen fight at the party's side. A Mind Flayer player character can convince them to partake in the ensuing battle as allies with a DC 18 Persuasion, Intimidation, or Strength check. A non-Mind Flayer needs to pass a DC 20 Persuasion, Intimidation, Deception, or Strength check check to convince them.

If the party's Mind Flayer is too far away and dialogue starts with the Watchmen oblivious to it, every class except Wizard will also get a special based on either DC 20 Arcana, Insight, Persuasion, Intimidation, or Deception check to convince them, or two generic DC 20 Wisdom, or Persuasion checks.

If passing any of these checks Gyordi rallies the rest of the Watchmen, and encourages them to fight with the party during the courtyard battle.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Cleave.webp
Cleave Cleave ()   –  Greatsword
1/2 Normal weapon damage Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Greatsword
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack ()   –  Greatsword

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Notable loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Fry and the rest of the named Watchmen have identical stats to the Watcher Guardian Watcher Guardians that can be summoned through the Gather Your Allies Gather Your Allies action The Watch The Watch.
  • Fry and the rest of the named Watchmen's armour is similar in appearance to the Breastplate +1 dyed in blue, brown, and black colours, rather than the plate armour specifically designed and seen on the rest of The Watch.

References[edit | edit source]