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Cambion

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Revision as of 01:49, 11 November 2024 by NtCarlson (talk | contribs) (Added combat-relevant skills to infobox)
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Cambions are a race of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.

Involvement[edit | edit source]

Act One[edit | edit source]

Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly, however killing them grants 75 experience. Overall, they are meant to force the party to activate the controls or risk being killed by them.

Act Three[edit | edit source]

Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition Castigated By Divinity Castigated By Divinity.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Trident
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Cambion characters[edit | edit source]

Cambion enemy variants[edit | edit source]

Summonable cambions[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]