Ad placeholder
Esther
![Portrait Esther.png](/w/images/thumb/f/f5/Portrait_Esther.png/70px-Portrait_Esther.png)
“I left your stupid crèche, why are you still chasing me? I don't even want your bloody eggs!„
Overview
Esther is an adventurer under the employ of the Society of Brilliance, with her current goal trying to acquire a Githyanki egg as part of a long-term nurturing experiment.
Involvement
Act One
Upon meeting Esther, she will ask the player to help in stealing an egg from the Githyanki Crèche inside Rosymorn Monastery. A forward payment can be asked for taking the job at a DC 21 Persuasion check, earning at least 200 gold with no effect on companion approval.
She can be instead given an Owlbear Egg and either convinced into believing it's the right egg (
DC 21 Nature check), deceived to believe that the egg is more valuable to her (
DC 21 Deception check), or persuaded into having to trick her employers (
DC 21 Persuasion check).
Act Three
If she was given a genuine Githyanki Egg in Act One, Esther can be found dead at the docks of The Lodge, murdered by Ptaris who hatched from it. Several notes can be found along the docks about how she and her employer subjected the Githyanki to an abusive upbringing until he finally snapped and killed them in retaliation.
Store
Corresponds to CRE_Expeditioner_Trade
.
Notable items sold
Arrow of Undead Slaying
Boots of Elemental Momentum
Cacophony
Gloves of Baneful Striking
Gloves of Cinder and Sizzle
Hoppy
Periapt of Wound Closure
The Graceful Cloth
Winter's Clutches
Combat
Attacks and abilities
Tactics
Esther can be a surprisingly dangerous opponent, even on her own. Her relatively high dexterity, combined with her and features and the fact that she's one of the earliest enemies in the game to use means she can easily burst down one of the party members, if she's not dealt with quickly, especially if she uses . Despite this, a full party should be able to easily finish her after her first turn.
Notable Loot
An Opportunity from the Society of Brilliance
Basic Poison
Breastplate
Cacophony
Open Call for Adventurers on Behalf of the Society
Periapt of Wound Closure
The Graceful Cloth