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Guardian of Faith (creature)
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This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).
Guardian of Faith | |||||||||||||
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Medium Construct | |||||||||||||
Level 7 Construct | |||||||||||||
Stats | |||||||||||||
Armour Class | 20 | ||||||||||||
Hit points | 60 | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| When an Enemy enters your attack range, you can strike them. | ||||||||||||
| Cannot be disarmed. | ||||||||||||
| Strike back at the next enemy that attacks you. |
Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell, Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.
Attacks and abilities
Gallery
Notes
One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.