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Spectral Flumph
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Spectral Flumph | |||||||||||||
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Tiny Aberration | |||||||||||||
Level 1 Aberration | |||||||||||||
Stats | |||||||||||||
Armour Class | 10 | ||||||||||||
Hit points | 1 | ||||||||||||
Weight | 0 kg (0 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Bludgeoning, Piercing, Slashing, Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, Thunder | ||||||||||||
Features | |||||||||||||
| Cannot be Shoved, Thrown, or used as an Improvised Weapon. |
Spectral Flumphs are aberrations that can be summoned by s using .
The summoned flumph explodes at the end the Barbarian's turn, dealing 1d6Force damage to each creature within 2.1 m / 7 ft (ERROR: Distance not in metric!).