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Guardian of Faith (creature)
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This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).
Guardian of Faith | |||||||
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Stats | |||||||
Level 7 | |||||||
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Race | Construct | ||||||
Type | Construct | ||||||
HP | 60 | ||||||
AC | 20 | ||||||
Movement Speed | 0 | ||||||
Size | Medium | ||||||
Weight | 50kg / 100lbs | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +0 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Rosymorn Monastery | ||||||
Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell . Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.
Abilities
Divine Retaliation
- As a reaction, strikes back at creatures that attack the guardian.
Combat tactics
If a guardian of faith is summoned by an enemy cleric, when the summoner takes damage it will need to make a concetration check. If that check is failed, the guardian of faith will desappear.
Gallery
Notes
One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.